Intetresting...
Robert and Bob,
actually, there is all absolutely understood what are your remarks about.
But I had not explained exactly what I ment talking about -3 dB before.
indeed, Robert, you not guess what my -3 dB needs was caused of. If I would work on music aplications only, maybe I will not to touch thought of -3 dB too.
it is not strange, but I FELT need of it when I had deal with hundreds of activations of crossfades
in each of 12 sessions.
so, the question remains only what I was crossfaded?
so, here we have solid track of sound of car (or some another engines). and we must
1) cut little area inside this track, 2)then make boundaries butting, 3) make the crossfade on this
buttsplice for bruring result. If you start to experiment on sounds like that, espessialy with
drone-like sounds, you will do the next findings:
1) if you make very short crossfade (about 1 - 100 ms), that may be resulting very fine. but.
in 50 % of your work due to DIFFERENT enouth character of sound on sticked boundaries
(that happens with these types of "noises"!) you will hear the jerk of noise that is malapropos.
and then you need have to carefully search for others of slice-points to prevent it.
2) if you make more long crossfade, you will take result of collapse of level inside crossfade
in 50 % or even more of your work. this collapse is about -3 dB. and it is very corresponds to
well known for you formula about square-law dependency between sound's energy and its volume.
very sorry for incorrect english grammatics in this dufficult area.
what is Very important in this phenomena, hearing of this collapse may very vary due to character
of the sound' spectrum. it is more appreciable in drone sounds having more spectrum energy
in area that is most receptive for an man's ear.
if you will experiment the same with sounds that have very different spectrums, you will notice
no collapse at all. that is exactly with the musical sounds.
so there is no much people may need this option because all of SAWyers are working in music sphere.
if you need some simple practikal proof of what I have said all there, and what your ears hear,
please check next.
get the one track of white or rose noise, 5 seconds about.
mark area about 1 second somwhere in the middle of it.
hit Shift+Del.
make crossfade through buttspliced point about 1 or 2 seconds long.
listen from begining to end.
the next questions is: how to do with it if there a lot of it with very comfort and fast?
AudioAstronomer wrote:
I like it at -6 for everything Ive tried, but I can see how one may wish to have a more gentle fade if working quickly, or running out of tracks.
you quite right here, Robert!
Bob, maybe if SS's using area will grow out of only music aplications in the future,
maybe question of -3 dB will be more actual.
Here is my hand to you, friends.
Y.O.
Intetresting...
Robert and Bob,
actually, there is all absolutely understood what are your remarks about.
But I had not explained exactly what I ment talking about -3 dB before.
indeed, Robert, you not guess what my -3 dB needs was caused of. If I would work on music aplications only, maybe I will not to touch thought of -3 dB too.
it is not strange, but I FELT need of it when I had deal with hundreds of activations of crossfades
in each of 12 sessions.
so, the question remains only what I was crossfaded?
so, here we have solid track of sound of car (or some another engines). and we must
1) cut little area inside this track, 2)then make boundaries butting, 3) make the crossfade on this
buttsplice for bruring result. If you start to experiment on sounds like that, espessialy with
drone-like sounds, you will do the next findings:
1) if you make very short crossfade (about 1 - 100 ms), that may be resulting very fine. but.
in 50 % of your work due to DIFFERENT enouth character of sound on sticked boundaries
(that happens with these types of "noises"!) you will hear the jerk of noise that is malapropos.
and then you need have to carefully search for others of slice-points to prevent it.
2) if you make more long crossfade, you will take result of collapse of level inside crossfade
in 50 % or even more of your work. this collapse is about -3 dB. and it is very corresponds to
well known for you formula about square-law dependency between sound's energy and its volume.
very sorry for incorrect english grammatics in this dufficult area.
what is Very important in this phenomena, hearing of this collapse may very vary due to character
of the sound' spectrum. it is more appreciable in drone sounds having more spectrum energy
in area that is most receptive for an man's ear.
if you will experiment the same with sounds that have very different spectrums, you will notice
no collapse at all. that is exactly with the musical sounds.
so there is no much people may need this option because all of SAWyers are working in music sphere.
if you need some simple practikal proof of what I have said all there, and what your ears hear,
please check next.
get the one track of white or rose noise, 5 seconds about.
mark area about 1 second somwhere in the middle of it.
hit Shift+Del.
make crossfade through buttspliced point about 1 or 2 seconds long.
listen from begining to end.
the next questions is: how to do with it if there a lot of it with very comfort and fast?
[quote="AudioAstronomer"]
I like it at -6 for everything Ive tried, but I can see how one may wish to have a more gentle fade if working quickly, or running out of tracks. [/QUOTE]
you quite right here, Robert!
Bob, maybe if SS's using area will grow out of only music aplications in the future,
maybe question of -3 dB will be more actual.
Here is my hand to you, friends.
Y.O.